You wake in a strange house. Walk the isometric rooms, investigate objects, collect clues, and discover what lies beyond the walls.
Click a floor tile to walk. Hover objects for labels; click them to investigate. Drag empty scenery to pan. Open the item drawer with the Items control at the top center to examine or use collected items.
Start by collecting the note on the bedroom desk. Read it from your item drawer. The door is locked: investigate the aquarium to find a way forward. Look through windows and pictures: this house holds more than ordinary rooms.
Progress saves automatically between rooms. Use Settings → reset game at the upper left to start over.
Atmospheric mystery with unsettling scenes. Desktop mouse recommended; silent edition.
Original game by Artur Kot. Code MIT; artwork CC BY 3.0. Credits and adaptation notes